Video games have become a booming component of the entertainment industry however, some health issues have been associated with them. The pursuit of this hedonic experience has caused many players to make video games an essential routine in their lives. Video games are not only pervasive in many areas but also potent enough to provide hedonic experiences to some players. In 2020, the ESA reported that 80% of video game players said the activity provided mental stimulation, and 79% said they experienced high levels of relaxation. In general, video game players can vary widely in terms of intensity and competitive level. These attributes, along with technological improvements allowing for remote competitive play, have helped to drive the observed high rate of growth in video game participation. A primary appeal of video games is their ability to provide pleasure or mental stimulation to players. In 2020, the ESA found that 75% of Americans had a gamer in their household and 64% of American adults played video games. The Entertainment Software Association (ESA) reports that “we are living in the golden age of video games, and video game players are thriving”. This form of gaming has high prevalence among people of different ages, socioeconomic levels, and cultural environments. In our current technological era, video games have become pervasive in the United States and many other developed countries.
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